NSObject has some "new" properties in iOS 8

By: Conor 20. August 2014 11:38
I can't take the credit for finding this, that belongs to @booranger, but he's fierce blog-shy so I'll post it 😃   While updating some existing apps to ensure they run all lovely on iOS 8 we happened across a nice infinite recursion issue in some of our internal library code.     dictionary, description, dictionary, description, dictionary, description, dictionary, description, dictionary, description, dictionary, description, dictionary, description, dictionary, description, A... [More]

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UIPageControl doesn't like big numbers of pages, or how Reveal makes debugging awkward issues a piece of Cáca Milis

By: Conor 9. March 2014 20:55
So there's been a bug in the JOE.ie and Her.ie iOS apps for a while now that was originally raised back in October. You know the sort of bug that you just kinda ignore for a while and hope it'll go away or you'll magically fix it by fixing something else?     To reproduce: Launch app Select any category Scroll waaaaaay down until you reach articles in the 100's or 200's Tap any article to open - the app will visibly stall for about 10 seconds before article opens   It's... [More]

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UIMotionEffects for Dummies

By: Conor 5. October 2013 13:30
  Things I don't heart! You know what I hate? I hate superfluous code, I hate repetitive code and I hate needing to write and remember blocks of code for something that should really be a simple one liner. During weekly code reviews at @redwindsoft I constantly try to drive home the need for simplicity and easy to understand code.   Things I heart! I fucking heart Objective-C categories.   More...

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Deal or No Deal

By: Conor 8. November 2012 14:28
  Today is a big day here at Redwind with the full launch of Deal or No Deal, bringing to market months and months of blood, sweat and tears, a whole bucket full of graphic design and not a few lines of expertly written code.   But before that…   More...

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Graphic Design Intern Wanted!

By: David 10. October 2012 15:51
We're looking for a Graphic Design Intern to join the team at Redwind. We're hiring through the Job Bridge Scheme, which we've had great success with us in the past. Both our previous Job Bridge Interns are now full time employees, being hired only months into their placements. Details of the placement can be found here   You'll be getting practical experience in the apps and games industries from day one, in a fast paced, fun environment. Can't build games without playing them too! You'll... [More]

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Push-It! A game for Apple TV

By: Conor 19. March 2012 21:45
Do you want to play games on your Apple TV?   Of course you do. Well the good news is your friends at Redwind are only dying to make that a reality for you. And no this doesn't require any "jail-breaking" or hacking or other messing around with your Apple TV, this is straight up, honest to goodness out of the box, big screen iOS gaming.   Ah, push itAh, push it More...

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Tools Of The Trade

By: Conor 25. September 2011 15:39
Yesterday I tweeted a total of 12 tweets (excluding retweets). One of them was this Xcode BetaBuilder Base Navicat for SQL Server Pixelmator Versions Transmit TextWrangler (reluctantly) That's how I get shit done. Followed up a few minutes later by Twitter That's how I don't get shit done. So, as I sit down this morning to work on Project Kraven The Hunter and find myself considering all the other things I could do instead this subject seems like it is pr... [More]

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From AlphaBattle to San Serif Resort

By: Conor 11. May 2011 17:01
Available from the iOS App Store - AlphaBattle is a retelling of the classic tale - the fight between Turquoise Vowels and Red Consonants. It is also apparently not very good. On the 19th of November 2011 we published a blog post seeking out two brave souls to join our band of thieves in ripped up jeans and help AlphaBattle rule the world. More...

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